Student at Crooms Academy of Information Technology
Aspiring Software Developer & Game Designer
Built a fully functional calculator application in Python with a Tkinter GUI, implementing numerical input handling, standard arithmetic operations, and application state management for continuous calculations. Incorporated robust error handling, including prevention of division by zero, to ensure a smooth user experience.
Created a Rock Paper Scissors game in Python with a user-friendly Tkinter interface, implementing the game logic for win/lose/tie conditions and dynamically updating results on screen. Enhanced the interface with custom styling for a polished and engaging user experience.
Developed an interactive Python game using Pygame, featuring a core game loop, responsive player movement with arrow keys, collision detection, and real-time score tracking. Designed dynamic gameplay elements, such as player color changes upon collision, to create a more engaging experience.
Developed Critter Wars, a 2D platformer game in Unity using C#, collaborating with a team to design and implement core gameplay systems including player movement, enemy AI, combat mechanics, and level progression. Applied version control and agile practices to ensure smooth collaboration and delivery of a polished final product.
Certified by Codingal on April 27, 2025. Recognized for advanced proficiency in Python programming and software development practices.
Click to download certificateCertified by Codingal on June 15, 2025. Demonstrated skills in creating interactive gaming experiences using Python.
Click to download certificateOfficial Unity certification recognizing competency in Unity's artistic and creative tools for game development.
Specialized technology-focused education with emphasis on programming, software development, and information technology systems.
I'm always interested in new opportunities and collaborations. Feel free to reach out!